BIG UPDATE · ENTERTAINMENT · MOBILE GAME
August 16, 2026

Mobile Game Revenue Markets are now live.

Predicta is opening a new major market domain: Entertainment. The first product inside it is Mobile Game Revenue, where participants can trade on whether a game's estimated global mobile revenue will increase compared with the previous month.

🎮 New Entertainment categoryMobile Game is the first dedicated market type inside Predicta's new Entertainment hub.
8 launch marketsA focused first catalogue instead of hundreds of fragmented markets.
🌐 English + Traditional ChineseMarket questions, descriptions and resolution rules now switch with the site language.
📅 Monthly rolloverThe same market series can continue month after month using a frozen previous-month baseline.

The first eight Mobile Game markets

The August 2026 launch set starts with eight globally recognizable titles. Every market uses the same month-over-month contract structure so the question is easy to understand and the settlement rule is consistent.

Honkai: Star RailGLOBAL · August vs July
Genshin ImpactGLOBAL · August vs July
Zenless Zone ZeroGLOBAL · August vs July
Wuthering WavesGLOBAL · August vs July
GODDESS OF VICTORY: NIKKEGLOBAL · August vs July
Fate/Grand OrderGLOBAL · August vs July
Pokémon TCG PocketGLOBAL · August vs July
Uma Musume: Pretty DerbyGLOBAL · August vs July

A simple monthly contract

These markets do not ask traders to guess an arbitrary revenue threshold. Instead, each contract compares the target month with a frozen previous-month baseline from the same source and region.

YES if the target month's estimated mobile revenue is strictly greater than the previous month's frozen baseline.

NO if the target value is equal to or lower than the baseline.

The figures used here are third-party estimated mobile revenue data, not company-reported financial statements. Predicta presents the market as an estimate-based contract and preserves the exact source period used for settlement.

Trading can close before settlement

Mobile revenue introduces an important market-lifecycle change. The event month can end before the final settlement data is mature enough to freeze. Predicta now supports a separate trading close time and resolution snapshot time.

For the current August markets, trading closes at September 1, 2026 00:00 UTC. The resolution snapshot is scheduled for September 5, 2026 00:00 UTC. Between those times, the market is closed to new trading while waiting for the settlement snapshot.

Missing data does not mean NO

If the exact target-month value is not available at the scheduled snapshot time, Predicta does not resolve the market as NO and does not substitute a different endpoint, platform subtotal, interpolation or alternative provider. The market remains closed and unresolved until the exact period value becomes available.

Once the first successful target-period value is frozen at or after the declared resolution snapshot, that observation becomes the settlement evidence. Later upstream revisions do not rewrite an already resolved Predicta market.

Trade the expectation first. Freeze the evidence later. Keep the rule deterministic.

Bilingual contracts, not just a translated interface

This release also upgrades generated market content itself. Each Mobile Game contract stores separate English and Traditional Chinese questions, descriptions and resolution rules. Switching languages changes the actual contract presentation while the underlying game ID, region, period, baseline and settlement logic remain identical.

This gives Predicta a reusable pattern for future event categories where international users need to read the same market rule in different languages without creating different contracts.

Explore Mobile Game Markets

Open the Entertainment hub to browse the first monthly Mobile Game Revenue markets.

Explore Entertainment Markets